AI Insights · Timothy · October 2021
Top 5 Cannabis Games on Unified Platform in the US in Q3 2021
Explore the performance of the top 5 cannabis games in the US during Q3 2021, including their weekly downloads, revenue, and active user trends.
The third quarter of 2021 saw interesting trends in the performance of the top 5 cannabis games on a unified platform in the United States. Here's a detailed look at how these apps fared in terms of weekly downloads, revenue, and active users.
Bud Farm: Idle Tycoon Game from LDRLY had a notable performance in Q3 2021. The game experienced a peak in weekly revenue at approximately $201K during the week of June 28, followed by fluctuations, ending the quarter at about $154K. Weekly downloads showed a peak of around 10.3K in the week of August 2, with a general downward trend closing the quarter at 7.2K. The active user base remained relatively stable, starting at 61K and ending at 56.6K.
Weed Inc: Idle Tycoon by Metamoki Inc. demonstrated a consistent revenue stream throughout the quarter. Weekly revenue peaked at $87.5K in the week of August 9 and ended the quarter at approximately $69K. Downloads were highest in the week of August 2 with 67K, but saw a decline towards the end of the quarter, finishing at 36.4K. The game’s active user count peaked at 214.7K in early August, before declining to 150.5K by the end of the quarter.
Cheech and Chong Bud Farm, also from LDRLY, showed interesting trends in its financial performance. Revenue peaked at about $82K in the week of August 16 and ended the quarter at $70.4K. Downloads saw a peak of 6.4K in early August, but gradually declined, closing the quarter at 2.7K. Active users for the app remained relatively stable, starting at 23.1K and ending the quarter at 20.3K.
Hempire - Weed Growing Game from LBC Studios Inc. showed a steady increase in revenue, peaking at $74K in the week of August 30 and closing the quarter at $60.9K. Weekly downloads peaked at 24.6K in early August and saw a decline towards the end of the quarter, finishing at 8.6K. The active user base saw a peak of 42.8K in the week of August 9, ending the quarter at 28.7K.
Weed Firm 2: Back To College by Ludum LLC had consistent revenue throughout the quarter, peaking at $21.7K in the week of August 9, and closing at $15.6K. Downloads peaked at 7.7K in early August, ending the quarter at 6.4K. Active users remained fairly stable, starting at 54.9K and closing at 54.3K.
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